So 2 parents from Quebec now sue Epic Games (you know it for Fortnite) because it is “as addictive as cocaine”. They also claim that Epic Games targets children with their marketing campaigns.

The children are aged 10 and 15 and the attorney representing these parents said that Epic Games actually employed psychologists as Fortnite was developed so that the game can be made as addictive as possible.

While employing psychologists is possible, I have ONE HUGE PROBLEM with this lawsuit:

“Fortnite has a PEGI rating of 12”

Source: PEGI Public Site

One of the children was 10. Why did he play the game? There is so much blame put on game developers, movie makers and even YouTubers because of their influence on children.

We all know that children use the internet and have access to everything from porn to violent games. But are the ones that create such content to blame? Isn’t the parent of a 10 year old that managed to end up with a child that is addicted to a PEGI 12 game to blame?

The stupidity of such a lawsuit, at least from my point of view, is that the plaintiffs actually allege that the fact that real-world money can be used to buy in-game money is a problem, which is like the case with almost all free games out there.

Gaming Disorder is real but comparing it with cocaine addiction is so far-fetched.

Video games were blamed for everything so far from divorce (yes divorce) to school shootings. Also, the game that is the most popular is always blamed for problems. This includes GTA, Fortnite, World Of Warcraft and so on. Why are games blamed when children that are 10 years old have access to them?

Nowadays, children have access to opportunities that parents did not have. This includes countless video games. However, parents do not monitor what children play. Then, they see the fact that the kids bought in-game content with their credit cards and end up blaming the game manufacturer.

How did the 10 year old and the 15 year old gain access to the credit card of the parent? How were the kids able to buy Fortnite in the first place? Isn’t there more blame to be put on the parent than the game maker that clearly states the game should not be played by kids?

Ignoring children is a huge problem. Not talking to them is a huge problem. Parents let their kids play whatever, usually in an attempt to just get rid of them. This happens for hours.

It has to be noted that the 15 year old child that is mentioned in the lawsuit played around 20 games per day for months. Every single day. If I am not mistaken, the 10 year old played even more games.

Now, the parents want damages paid plus refunds for all the in-game purchases made by the kids, with their money, of course. So, at the end of the day, this is a lawsuit that boils down to:

  • Parents not caring that their children play 20 Fortnite games per day.
  • Parents wanting their money back and some extra, if possible.

I am sorry but I cannot see such a lawsuit as genuine care for the child. If that would have been the case, the lawsuit would have been different and the wishes of the parents would have been different.

Stop blaming video game manufacturers for your bad parenting!

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